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MTA:SA - Projectiles and Gravity (by MTA QA Team)

Here is another one of our small high-tech videos showing you some features of Multi Theft Auto: San Andreas "Deathmatch", This video shows off the Projectile Synchronization and Scriptable Gravity Functions

Keep an eye out for more videos from the QA Team and subscribe to the MTAQA YouTube Channel


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Showing comments 1 to 10 of 101 | Next | Last
Munch
Comment
Keep up the good work, guys!
Reply #101 on : Wed March 14, 2007, 20:53:06
As I said: keep up the good work, guys! :)
someone :o
Comment
NICE :O
Reply #100 on : Wed March 14, 2007, 20:54:39
nice work mta team lol :)
Liquid_Ocelot
Comment
Shock and Aw
Reply #99 on : Wed March 14, 2007, 21:07:55
Wow, the MTA team is pushing alot of new updates latly. I can't keep up with all of this new stuff, I wonder if this means that DM will be out soon :D
ArmedAndDangerous
Comment
Re:
Reply #98 on : Wed March 14, 2007, 21:09:27
wow, looks pretty finished to me.
.:SDK:.
Comment
Re:
Reply #97 on : Wed March 14, 2007, 21:19:25
Cooool, i really can't wait to play this :(
J
Comment
wow
Reply #96 on : Wed March 14, 2007, 21:19:40
Wow, another update in the same day :O
I'm liking this frequent change in update speed :D
The mod looks so polished already but I understand it'll be ready when it's ready. Until then I'll dream of playing this awesome mod :P
Kcuf
Comment
Re:
Reply #95 on : Wed March 14, 2007, 21:31:48
Good work! Looking forward to it.
Roland
Comment
Re:
Reply #94 on : Wed March 14, 2007, 21:39:40
OMG OMG OMG!!! !!! !!! i can't believe this! nice !
pantera77
Comment
Re:
Reply #93 on : Wed March 14, 2007, 21:56:59
This is looking great! So many features.
GT
Comment
Game Speed
Reply #92 on : Wed March 14, 2007, 22:10:55
Gravity gives sooo.. many ideas for cool Gamemods and stuff! This one was really needed!

Ps. The only thing it still misses is ability to control the Game Speed. GameSpeed would allow people to make extremely cool Matrix scenes and fights in their Gamemodes. I REALLY wish that gamespeed function would be included.
Showing comments 1 to 10 of 101 | Next | Last